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Showing posts with the label Libgdx

Libgdx Change Background After Three Attempts

I'll formulate my previous question again. I want the background of my game change from day to … Read more Libgdx Change Background After Three Attempts

Libgdx Alert Dialog

I have used code below: AlertDialog.Builder bld; if (android.os.Build.VERSION.SDK_INT Solution 1… Read more Libgdx Alert Dialog

Libgdx Array<> How To Get Last Item?

I want to change Y position of 'bucket', when camera Y position is higher than 'last cr… Read more Libgdx Array<> How To Get Last Item?

How To Handle Null Pointer Exception In Libgdx's Box2d Contactlistener?

What's up everyone, I am heuristically producing a Pong clone in Box2D via libGDX. The Null Poi… Read more How To Handle Null Pointer Exception In Libgdx's Box2d Contactlistener?

Libgdx Melee Attack Collision Detection

I have a 3D scene with 3D model instances; and I want to do collision detection. I'm currently … Read more Libgdx Melee Attack Collision Detection

How To Add Libgdx As A Sub View In Android

I have main.xml as follows: ... Solution 1: The AndroidApplication class (which exten… Read more How To Add Libgdx As A Sub View In Android

Sprite Not On Position

my sprites are not on position on diffrent screen sizes. What i have to do? My headline actor looks… Read more Sprite Not On Position

Flag_secure Not Working On Libgdx's Androidapplication

I have an Android game created with help of libGDX. I want to disable the ability to take screensho… Read more Flag_secure Not Working On Libgdx's Androidapplication