Cannot Create Ccsprite With Subfolder Png When Port To Android Application With Cocos2d-x?
I met the problem I cannot create CCSprite in cocos2d-x Android. I have a xml file which store the file path. And I read the file path to create a Sprite. The Sprite is NULL. CCSpr
Solution 1:
You have to add sub directories to your search path in cocos-2dx,
You can do this in your AppDelegate::applicationDidFinishLaunching()
method before loading any scene.
int i = 0;
CCFileUtils *fileUtils = CCFileUtils::sharedFileUtils();
std::vector<std::string> searchPaths = fileUtils->getSearchPaths();
searchPaths.insert(searchPaths.begin() + i++, "withword");
fileUtils->setSearchPaths(searchPaths);
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