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Having 2 Mediaplayer Objects Playing In Sync - Android

In my android game I want to have a rhythm Mediaplayer object and a lead Mediaplayer object playing in sync. However at the moment the rhythm is a slight bit behind the playback of

Solution 1:

Try using SoundPool which seems to be created just for this kind of task. An example.

Also for the sounds that are synced to user actions use Jet sounds.

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